Another World native C64 converter

The game interpreter and native compiler are GPL-2.0-or-later, derived from Gregory Montoir's RAW interpreter. ACME is GPL-2.0-or-later. Their complete corresponding source archives are supplied separately beside the Sierra Game Compiler distribution. The converter adapter and exact native source snapshot are included there. Original game resources, CRTs and runtime traces are excluded.

ACME source mirror revision: b314c38e017d8b9875ffc60c1f1e3a56857908ce
https://github.com/jan0sch/acme-crossassembler/tree/b314c38e017d8b9875ffc60c1f1e3a56857908ce
Upstream: https://sourceforge.net/p/acme-crossass/

The game uses the user's matching original Amiga files. A 4 MiB EasyFlash-capable host is required. Game execution runs on the C64 and does not require MPE. Physical acceptance and a complete manual playthrough remain pending.
